![running starcraft on macbook pro running starcraft on macbook pro](https://static.starcraft2.com/dist/images/global/home/img-homepage-video-poster-2400.jpg)
What is it about macOS that makes Docker Desktop for Mac worth it, if your development workflow is heavily container-based? At my workplace, it's mostly policy and preference issues making Linux unsuitable for the majority of the user base, even though that majority is working with containers constantly and targeting Linux. And I think the result is almost always worse than if people just found the most native set of tooling for their primary use case and used that. But because of preference, or conflict with other tools, or policy, we end up with these emulation or compatibility layers like HyperKit/Docker for Mac, or WSL/WSL2, or WINE, or frankly WebAssembly/Emscripten/whatever. We have multiple examples of development targeting one platform, or involving tools native to that platform. Overall, this is an issue that I think goes beyond Docker on a Mac.
#RUNNING STARCRAFT ON MACBOOK PRO HOW TO#
It's hard to troubleshoot because it's not obvious how to get into the VM to see what's going on. you've mounted a volume with a large git repo, and in that repo on the host you switched to a much different revision). I think it's due to overhead with osxfs handling local disk changes (e.g. It also has weird bouts of high CPU usage, even if running containers are not busy. I couldn't care less about a screen that can get up to 1000+ nits, but only when playing certain videos. I actually think the older form factor is better, I carry my laptop to and from work every day, so I appreciate a lighter and slimmer laptop and I don't think I'm alone on that account. I'm a dev and I'd love a machine like that.
![running starcraft on macbook pro running starcraft on macbook pro](https://m.media-amazon.com/images/I/81DLteRdi3L._SY445_.jpg)
This will create a demand for porting popular MDM and other corporate tooling over to ARM64. If it ever happens, it'll happen on the backs of those trail blazing devs who built out the ecosystem, because they were able to get a pretty rockin' laptop on an ARM64 platform.ĭevs also happen to be great evangelists for bringing technologies into the corporate ecosystem. Eventually, we might even see something like the Steam Machines built on an ARM64 platform. People complain about Linux on Desktop, but the Linux on Desktop is unreasonably good considering its market share.Īs devs build out that ecosystem it'll become easier bring products to ARM. Devs may be small in number relative to the consumer market, but they're big in impact when it comes to building out an ecosystem.